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NVIDIA Releasing DLSS Support For Vulkan API Games On Linux Tomorrow

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  • NVIDIA Releasing DLSS Support For Vulkan API Games On Linux Tomorrow

    Phoronix: NVIDIA Releasing DLSS Support For Vulkan API Games On Linux Tomorrow

    NVIDIA announced earlier this month that they would be bringing DLSS to Linux / Steam Play and tomorrow they will be introducing that initial driver support...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    2% of desktop users and less than 1% of gamers will now slam NVIDIA, DLSS and their unwillingness to open source as if the latter is a magical pill which produces high quality support. Oh, wait, it guarantees pretty much nothing, unless you've got an army of talented engineers as 99.999% of people out there are not qualified to edit graphics drivers source code. And here's a sober reminder of the world we live in.

    FSR (FidelityFX Super Resolution) will be released tomorrow, hold your horses, maybe the world will indeed get an open high-quality vendor-neutral image upscaler. Hopefully all the ... 1 native AAA Linux game this year will support it.

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    • #3
      It is rinse and repeat for nearly every Nvidia post with a group of complainers posting stuff lol. Despite that, Nvidia gpu's work very well on Linux.

      Looking forward to seeing what exactly shows up tomorrow.

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      • #4
        Nvidia trying to steal the limelight from AMD announcing DLSS driver for Linux in the same day that AMD will release FSR

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        • #5
          GBM support when?

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          • #6
            Originally posted by birdie View Post
            FSR (FidelityFX Super Resolution) will be released tomorrow, hold your horses, maybe the world will indeed get an open high-quality vendor-neutral image upscaler. Hopefully all the ... 1 native AAA Linux game this year will support it.
            Vendor-neutral - yes, though about high-quality - probably not, but give them time. DLSS 1.0 was quite bad compared to 2.0.

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            • #7
              Defending a proprietary technology that you are locked-in to specific hardware and bashing an open source vendor-neutral alternative...

              Anyway, cool that Nvidia is supporting Linux. It's not like their customers deserve worse support just because they use another operating system that is not Windows.
              Last edited by evasb; 21 June 2021, 02:50 PM.

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              • #8
                Originally posted by hvis View Post
                Vendor-neutral - yes, though about high-quality - probably not, but give them time. DLSS 1.0 was quite bad compared to 2.0.
                Yes, but DLSS 2.x is the competitor nowadays. It looks like AMD didn't learn the lesson when Nvidia shifted to temporal supersampling 1.5x years ago. This is bad not only for Radeon owners, but also for FOSS solutions, behind which it appears AMD would like to hide, as an excuse for not being able to deliver a real competitor.
                As AMD explicitly ruled out temporal super sampling as being a part of FSR (so game developers would need to change FSR to combine it?), I expect it to be even inferior to some temporal upsampling solutions by some game studios (you can dare to hope otherwise, but...). As a 6800 owner, I feel fooled. Well, at least I very likely will tomorrow.

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                • #9
                  the same old thing, nvidia drivers, the others, amd should invest more in that, since ati is the same story, great hardware without great driver support, bah

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                  • #10
                    Originally posted by hvis View Post

                    Vendor-neutral - yes, though about high-quality - probably not, but give them time. DLSS 1.0 was quite bad compared to 2.0.
                    Please ignore birdie, he is only here to turn the lighter on and put the forum on fire again.

                    Thank you.

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