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XRTL: A Google Developer Working On New Real-Time Rendering Library

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  • XRTL: A Google Developer Working On New Real-Time Rendering Library

    Phoronix: XRTL: A Google Developer Working On New Real-Time Rendering Library

    A new, unofficial project at Google is XRTL, creating a cross-platform real-time rendering library, with support for Vulkan and other graphics APIs...

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Originally posted by phoronix View Post
    "A lightweight framework for writing efficient cross-platform rendering code in modern C++. It abstracts operating system and toolchain concepts to enable quick prototyping and interation of rich interactive applications that run beautifully everywhere. The library is engineered for small code sizes to enable fast loading and low resource usage even within web browsers."
    my bullshit-o-meter is tingling... and guess what, in the repo there isn't a *single* line of graphical rendering code. not a reference to any of the following keywords: "pixel" "color" "line" "gl" "vulkan". Only 58 commits of build infrastructure. All the source code is here: https://github.com/google/xrtl/tree/master/xrtl/base

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    • #3
      Could be useful for Google Earth.

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      • #4
        Originally posted by doom_Oo7 View Post

        Only 58 commits of build infrastructure.
        Good, it sounds like it's being engineered rather than thrown up, and looking at the commits so far that seems to be the case.

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