Announcement

Collapse
No announcement yet.

How The Radeon OpenGL Performance Has Evolved From The HD 2900XT To RX Vega

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • How The Radeon OpenGL Performance Has Evolved From The HD 2900XT To RX Vega

    Phoronix: How The Radeon OpenGL Performance Has Evolved From The HD 2900XT To RX Vega

    Our Vega GPU benchmarks didn't stop after yesterday's Radeon RX Vega Linux review or open vs. closed driver comparison. This morning for your viewing pleasure is a fun comparison looking at how the Radeon RX Vega 56 and RX Vega 64 compare to several generations of the older Radeon graphics cards going back to the HD 2900XT (R600) graphics processor.

    Phoronix, Linux Hardware Reviews, Linux hardware benchmarks, Linux server benchmarks, Linux benchmarking, Desktop Linux, Linux performance, Open Source graphics, Linux How To, Ubuntu benchmarks, Ubuntu hardware, Phoronix Test Suite

  • #2
    Yes, vega uses a lot of power, but when it reaches the maturity of 290, 480 or Fury, it should improve it's efficiency

    Comment


    • #3

      Comment


      • #4
        i have a gtx 970 and in portal i get 288fps in 1080p how in the world is a rx 480 pulling over 500fps.the gtx 970 is only 5% slower than a rx 480. and the fact those older radeon cards are running the game more than 300fps um am i missing something

        Comment


        • #5
          And Vega seems to be more power efficient when connecting additional displays.

          I still remember my doubtful face when my favourite x86-CPU maker bought ATI. Then, spec-drop. All of a sudden, a free driver and specs. Wow!
          I further remember the days of radeonHD. Just in the early steps, not much better than a VESA driver. No real acceleration, no energy management. And I was sitting on a passively cooled ~110 W TDP card (HD 3870).
          But I could follow that driver stack's development, step by step. Some day there was acceleration, then energy management, one day it was on par with the blob on W32. Performance got better and some game I had obtained via HIB or GOG went from errors to running smoothly just with a kernel update. Now we have launch day support and are nearing complete HW feature support.

          Looking back I am glad to have supported this team since these early days and its FOSS driver efforts!
          (I was on other chips before (nv, VIA, and some that are no longer), but these were also mainly DOS and W9x times for me.)
          Stop TCPA, stupid software patents and corrupt politicians!

          Comment


          • #6
            Look at Vega power usage during Furmark. I think it's basically idling half the time. It has higher TDP than Fury but using much less power. So driver updates will probably increase utilization of the card which will in increase performance AND power usage.
            Efficiency maybe won't be affected very much...

            Comment


            • #7
              Unigine Valley could run on the AMD hardware going back to the Radeon HD 4870 while ran into a hang with it on the RX Vega 64.
              Well the RX Vega 64 is actually showing some numbers, did you meant the 7950 instead, because its graph is missing?
              If so could you confirm https://bugs.freedesktop.org/show_bug.cgi?id=102201 ?

              Comment


              • #8
                Originally posted by vipor29 View Post
                i have a gtx 970 and in portal i get 288fps in 1080p how in the world is a rx 480 pulling over 500fps.the gtx 970 is only 5% slower than a rx 480. and the fact those older radeon cards are running the game more than 300fps um am i missing something
                A powerful cpu always helps push more fps. Compare your cpu to the one used for these benchmarks.

                Comment


                • #9
                  Originally posted by TheOne View Post

                  A powerful cpu always helps push more fps. Compare your cpu to the one used for these benchmarks.
                  It's not about CPU tho, I get around 200-300 FPS with open source/free drivers with FX CPU at 3.6GHz and HD 6770 in that game (ofc. everything maxed out including 16x AF etc.), it also depends on the level tested I assume, on lower resolutions it can go well over 400 FPS at peak, so it's not CPU limitation for sure.

                  Comment


                  • #10
                    @Michael:

                    Where do I get the 'glmark2' number from?
                    You have GLmark2 v276.
                    I have '​​​​​​​glmark2 2013.08.07' for ages, but no #vXXX.

                    Comment

                    Working...
                    X