Blender Making Progress On Its Realtime PBR Engine
Eevee is the codename for the Blender project to implement a realtime engine with physically-based rendering (PBR) within Blender 2.8.
This realtime, PBR-based engine is aiming to deliver high-end graphics with a responsive realtime view-port. The developers working on "Eevee" have made progress with lighting, materials, and other features.
Blender developers are hoping to get the core features implemented by SIGGRAPH 2017 (end of July) while it should be more usable by their Blender Conference (October).
More details on this exciting Blender work via this blog post.
This realtime, PBR-based engine is aiming to deliver high-end graphics with a responsive realtime view-port. The developers working on "Eevee" have made progress with lighting, materials, and other features.
Blender developers are hoping to get the core features implemented by SIGGRAPH 2017 (end of July) while it should be more usable by their Blender Conference (October).
More details on this exciting Blender work via this blog post.
9 Comments