DXVK 0.93 Released With Fixes For Overwatch, Dark Souls III, Quantum Break
Written by Michael Larabel in Linux Gaming on 24 November 2018 at 06:04 AM EST. 9 Comments
LINUX GAMING --
For those doing some US holiday weekend gaming or testing out any new Steam Play games from the Steam Autumn Sale, DXVK 0.93 is out today as the project's latest feature release for mapping Direct3D 10/11 to Vulkan on Linux.

DXVK 0.93 adds support for the DXGI 1.4 (DirectX Graphics Infrastructure). DXGI 1.4 has changes around swapchains, video memory budget tracking, and easier adapter enumeration, among other changes.

DXVK 0.93 also offers a new "dxvk.numCompilerThreads" tunable for altering the number of CPU threads supported for pipeline compilation. This may be useful for games where they compile all of their shaders initially.

DXVK 0.93 also has known rendering fixes around Dark Souls III, Overwatch, Quantum Break, and The Witness.

More details via GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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