DXVK 1.2.1 Released With Game Fixes, Some Performance Improvements

Written by Michael Larabel in Vulkan on 19 May 2019 at 12:08 PM EDT. 10 Comments
VULKAN
A new release of DXVK is available for translating Direct3D 10/11 calls to Vulkan for speeding up the Windows on Linux gaming experience.

DXVK 1.2.1 is a small release over the recent DXVK 1.2 feature release from one week ago.

DXVK 1.2.1 fixes an issue around compatibility with older versions of the GCC compiler, improves performance for append/consume buffers with some Vulkan drivers, and improves ReShade compatibility. On the game-specific front there should be better performance for Lords of the Fallen, The Surge, and also Overwatch on some system configurations. Additionally, there are crash fixes and tone mapping corrections for Yakuza Kiwami 2.

Downloads and more details on DXVK 1.2.1 via GitHub. Hopefully DXVK 1.2.1 will soon be pushed down in a Valve Proton update for Steam Play fans.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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