DXVK 1.3.4 Released With More Workarounds, Performance Bits

Written by Michael Larabel in Linux Gaming on 8 September 2019 at 03:30 PM EDT. 1 Comment
LINUX GAMING
Just over one week past the release of DXVK 1.3.3, the DXVK 1.3.4 is out with more fixes and workarounds.

DXVK 1.3.4 has a Winelib workaround for builds with Wine 4.15, potential memory leak fixes for games just making use of Direct2D, a new d3d11.allowMapFlagNoWait toggle to help improve GPU utilization, and performance fixes for the game Quantum Break with NVIDIA and older AMD drivers. DXVK 1.3.4 is a small update but not bad for just a week's worth of changes and after several notable recently DXVK updates.

More details on DXVK 1.3.4 at GitHub.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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