Dolphin Emulator Drops D3D12 Backend, Focuses On Vulkan
Written by Michael Larabel in Linux Gaming on 4 June 2017 at 08:31 AM EDT. 39 Comments
LINUX GAMING --
Dolphin Emulator, the open-source cross-platform game console emulator for the GameCube and Wii, has been continuing to improve its Vulkan back-end and is also moving forward with its work on a Qt user-interface.

While the Dolphin Emulator had rolled out a Direct3D 12 back-end, they have now pushed it into the dump, following the earlier removal of their D3D9 back-end. The Dolphin Emulator crew has decided to instead put their resources into their Vulkan back-end, which is performing on-par with where their D3D12 support was, barring any GPU/driver oddities.

In addition to Dolphin moving full-power with its Vulkan back-end, they also dropped their JITIL (Just In Time Intermediate Layer) recompiler as its performance wasn't up to the speed or compatibility of JIT. Dolphin developers have also made a number of important fixes, better Android touch control, there's a new cross-platform Cubeb audio back-end providing low latency audio on all supported operating systems,

Also exciting for this game console emulator is they are working on moving from their long-standing WxWidgets interface to instead using Qt5. They hope the transition will work this time and for now are working on replicating the WxWidgets UI in Qt before re-designing the UI for better suiting Qt. They hope this new Qt UI port will be completed in a few months.

More details on these latest Dolphin open-source happenings via Dolphin-Emu.org.

About The Author
Author picture

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

Related Linux Gaming News
Popular News