Flax Engine 1.1 Released For This Impressive Open-Source 3D Game Engine

Written by Michael Larabel in Linux Gaming on 28 March 2021 at 05:46 PM EDT. 60 Comments
LINUX GAMING
While Godot receives much of the - well deserved - attention when it comes to open-source, cross-platform game engines, another deserving contender is the Flax Engine that just reached v1.0 last year after going public in 2018.

Flax Engine 1.1.6217 was released today as its first post-1.0 / v1.1 series release. Flax Engine 1.1 brings its game editor to Linux, new spline tools, continued work on expanding the engine's networking support, new visual scripting features, a third-person shooter game sample, 2D/3D sprite renderer support, the ability to utilize volumetric fog particles, and other improvements.

Screenshots / videos of Flax Engine 1.1 can be found via the Flax blog. The full change-log for Flax Engine 1.1 along with source download links can be found via FlaxEngine on GitHub.



The Flax Engine is provided as free, open-source with full source code access. However, should you build a commercial game from it, there is a 4% royalty after the game earns $25,000 USD per calendar quarter. It's a quite straight-forward means of licensing it to fund its development.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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