Haiku OS Begins Prepping For Ryzen, Subpixel Rendering
The open-source Haiku OS inspired by BeOS has made much progress this month on several fronts.
Haiku OS has been working on real sub-pixel rendering support now that Microsoft patents pertaining to sub-pixel rendering are expiring. There have also been improvements to Haiku's JSON API, work underway to make Haiku build under GCC 6, and prep support for upcoming AMD Ryzen CPU coverage.
There have also been many package updates and the Haiku OS project is working towards their next development release. More details on the latest progress of Haiku OS can be found from today's status update at Haiku-OS.org.
Haiku OS has been working on real sub-pixel rendering support now that Microsoft patents pertaining to sub-pixel rendering are expiring. There have also been improvements to Haiku's JSON API, work underway to make Haiku build under GCC 6, and prep support for upcoming AMD Ryzen CPU coverage.
There have also been many package updates and the Haiku OS project is working towards their next development release. More details on the latest progress of Haiku OS can be found from today's status update at Haiku-OS.org.
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