Khronos Moves Ahead With Developing "ANARI" API For Analytic Rendering

Written by Michael Larabel in Standards on 3 March 2020 at 10:16 AM EST. 7 Comments
STANDARDS
Khronos announced last year they would be looking to pursue an analytic rendering API and following the evaluation they have decided to move it forward.

A formal working group has now commenced to create this analytic rendering API which they are calling ANARI. The ANARI API will be focused on having an industry standard around data visualizations and is one step above Khronos' graphics APIs like Vulkan and OpenGL. ANARI will be focused on data presentation and similar in nature to the vendor-specific NVIDIA VisRTX and Intel OSPRay.


The ANARI API will be focused on broad industry support for a fast and efficient open API for data visualizations. This higher-level analytics rendering interface API won't be tied specifically to Vulkan but could make use of it as one of the hardware abstractions. ANARI is being backed by the major players on the hardware side including AMD, NVIDIA, and Intel, among others, while also on the software side having the backing of Autodesk, Kitware, and others.

More details on the formation of the ANARI working group via Khronos.org.
Related News
About The Author
Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

Popular News This Week