MPV Player 0.27 Brings Rendering Refactoring, OpenGL Improvements
For fans of the MPlayer-forked MPV Player, it's time to upgrade to version 0.27.
MPV 0.27 brings a rework of the video output code for rendering API abstraction in order to support non-OpenGL video outputs in the future. Though there was no immediate indication what future APIs that MPV may decide to target.
The rest of MPV 0.27 is mostly made up of OpenGL video output updates. OpenGL improvements include support for embedded ICC profiles, direct rendering support, a compute shader based EWA kernel, HDR peak detection, float input pixel formats, loading custom user textures, support for user compute shaders, and more.
The complete list of MPV 0.27 user changes can be found via its GitHub announcement.
MPV 0.27 brings a rework of the video output code for rendering API abstraction in order to support non-OpenGL video outputs in the future. Though there was no immediate indication what future APIs that MPV may decide to target.
The rest of MPV 0.27 is mostly made up of OpenGL video output updates. OpenGL improvements include support for embedded ICC profiles, direct rendering support, a compute shader based EWA kernel, HDR peak detection, float input pixel formats, loading custom user textures, support for user compute shaders, and more.
The complete list of MPV 0.27 user changes can be found via its GitHub announcement.
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