Unvanquished Alpha 16 Improves Renderer, Minimaps
The team of open-source developers and artists behind the Unvanquished game have released their sixteenth alpha with numerous improvements.
Unvanquished Alpha 16, serving as the project's monthly development release for the month of June, brings:
- Minimaps have finally come to show a mini map on-screen that also shows the current player's position in relation to the map.
- Renderer improvements with color grading working on a regional basis, multiple color grading effects working in a single location, and the heat faze effect is more easily rendered noticeable. There'a also improved color grading effects.
- Upgrades to the automated bot handling.
- Gameplay updates.
More details on the Unvanquished Alpha 16 changes can be found at Unvanquished.net.
Unvanquished Alpha 16, serving as the project's monthly development release for the month of June, brings:
- Minimaps have finally come to show a mini map on-screen that also shows the current player's position in relation to the map.
- Renderer improvements with color grading working on a regional basis, multiple color grading effects working in a single location, and the heat faze effect is more easily rendered noticeable. There'a also improved color grading effects.
- Upgrades to the automated bot handling.
- Gameplay updates.
More details on the Unvanquished Alpha 16 changes can be found at Unvanquished.net.
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