Steam Client Update Fixes Linux Shortcuts, Adds Vulkan Pre-Compiled Shaders

Written by Michael Larabel in Valve on 7 November 2017 at 07:30 PM EST. 15 Comments
VALVE
Five years and one day after Steam for Linux going public, there's a notable Steam client beta update coming down the wire.

A Steam client beta update just became available and it's interesting for Linux gamers because:

- It finally fixes the Steam shortcut behavior that broke months ago. Trying to launch Steam Linux games via desktop shortcuts has been broken for a while but now it's reported to be fixed.

- Steam now supports automatically downloading pre-compiled GPU shaders for Vulkan games. This should reduce first-load times and stuttering for some Vulkan games on Windows and Linux. Valve is now distributing automatically the Vulkan on-disk shader caches for popular games to speed up the initial load times rather than client systems needing to compile the Vulkan shaders on first-load. It will be interesting to see how well this works out for Linux, especially on the Mesa front where the cache may go cold frequently if being a habitual Mesa upgrader.

- A variety of Steam Input updates including configuration updates, support for new Xbox controllers, support for more PlayStation 4 controllers, a variety of fixes, and other updates.

More details at SteamCommunity.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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