Steam's Linux Marketshare Ticks Up Ever So Slightly For May

Written by Michael Larabel in Valve on 1 June 2019 at 08:34 PM EDT. 49 Comments
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With the start of a new month, Valve has published their software/hardware survey numbers for the month prior. For May 2019, the Steam Linux usage did tick-up slightly on a percentage basis.

For last month, the percentage of Steam users running Linux (according to the controversial Steam Survey) rose to 0.84%, or a 0.02% increase over April. The number is largely in line with expectations of around 0.8% that it's been in that area recently and an increase over last year.

On a percentage basis, the Linux gaming marketshare has tended to grow bit-by-bit since Valve introduced Steam Play last year for allowing many prominent Windows games to run on Linux thanks to their Wine-based Proton and DXVK for translating Direct3D to Vulkan. But there hasn't been any Linux exclusives, the return of Steam Machines, or any landmark reasons to cause a sudden shift of Windows gamers to switch over to Linux. As a result, it's just been either flat or tiny increases each month.

Windows comes in at 95.9% for May's usage on Steam while macOS is at 3.26%.

The monthly Steam survey data can be viewed at SteamPowered.com.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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