SuperTux 0.6 Released With OpenGL 3.3 & ES 2.0 Support
Written by Michael Larabel in Linux Gaming on 23 December 2018 at 06:42 PM EST. 4 Comments
LINUX GAMING --
Just in time for any family-friendly, holiday gaming, the Super Mario Bros inspired SuperTux game is out with their v0.6 update after being in development for about two years.

SuperTux 0.6 brings OpenGL 3.3 (core context) rendering support as well as OpenGL ES 2.0 support. That GLES2 support should allow SuperTux to run on a number of lower-end mobile/embedded devices and also working towards potential WebGL support if it were paired with EmScripten.

SuperTux 0.6 also delivers on graphics updates, various in-game elements being redesigned, performance improvements with the rendering code, and various other low-level improvements.

More details on this weekend's SuperTux 0.6 release via SuperTux.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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