The Surge 2 Sees Same-Day Linux Support Via Steam Play, RADV Workaround Needed
Written by Michael Larabel in Linux Gaming on 24 September 2019 at 06:50 AM EDT. 26 Comments
Released yesterday was The Surge 2 third-person action RPG game by Deck13 and sequel to the earlier The Surge game. While only released for Windows and consoles, thanks to Valve's Steam Play there is same-day support on Linux.

The Surge 2 natively uses Vulkan so that works nicely with Steam Play and no other apparent fundamental issues leading to this fairly notable game working at-launch on Linux with Steam Play.

The first report on ProtonDB also reports a "platinum" status for this game. That report is with the NVIDIA Linux binary driver while those using the Radeon "RADV" Mesa Vulkan driver will need a quick fix.

Hitting Mesa 19.3-devel Git today (and also to be back-ported to Mesa 19.2) is a The Surge 2 specific workaround. That workaround for The Surge 2 is ensuring the vRAM gets zeroed out to avoid possible hangs. When the vRAM is zeroed out with RADV, the game works fine on the Radeon Vulkan driver. This is a hard-coded workaround within the driver and not just a DriConf entry due to the debug flag needed for clearing out the vRAM not being exposed as an option at this time for DriConf.

The Surge 2 retails for $49.99 USD and at least under Windows needs at least a Radeon R9 280 / NVIDIA GTX 950 but recommends an RX Vega 56 / NVIDIA GTX 980 Ti. Unfortunately this game doesn't appear to have any integrated benchmark capabilities.
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Michael Larabel is the principal author of and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and automated benchmarking software. He can be followed via Twitter or contacted via

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