Unity 2019.2 Released With Latest Features For This Cross-Platform Game Engine
Written by Michael Larabel in Linux Gaming on 30 July 2019 at 09:33 AM EDT. Add A Comment
LINUX GAMING --
Unity 2019.2 rolled out today as the latest quarterly feature update for this very popular cross-platform game engine.

Some of the big changes for Unity 2019.2 include DSPGraph as a new audio rendering/mixing system, their promising Burst Compiler has faster JIT compilation and different C# improvements, better HD Render Pipeline support, new 2D features in their Lightweight Render Pipeline, OpenGL support improvements focused on mobile platforms, and other changes.

Unity 2019.2 also brings a number of Vulkan rendering fixes, support for optimized frame pacing on Android, the Unity video player now supports the Vulkan renderer, and other enhancements. There are also a number of Linux-specific fixes including for the Unity Editor and forcing the NVIDIA Linux driver to turn off v-sync.


More details on Unity 2019.2 via the Unity blog.

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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 10,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter or contacted via MichaelLarabel.com.

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