Wine 6.0 Released With A Plethora Of Improvements For Windows Software On Linux

Written by Michael Larabel in WINE on 14 January 2021 at 11:00 AM EST. 34 Comments
WINE
Wine 6.0 stable is now officially available as the annual stable release for this open-source project allowing Windows games and applications to run on Linux, macOS, and other Unix-like platforms.

Among the many highlights for Wine 6.0 are core modules now being implemented in Portable Executable (PE) format, the initial (experimental) Vulkan back-end for WineD3D as an alternative to OpenGL, DirectShow and Media Foundation support, and a redesign of their text console implementation.

Wine 6.0 also has raw input device support, an initial USB kernel driver, various Vulkan support improvements, display setting access via RandR 1.4, WebSocket API support, initial support for ARM64 on macOS, and various developer tooling enhancements.

More details on this big Wine 6.0 release via the lengthy release notes on WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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