Wine-Staging 3.6 Released, Carrying ~930 Patches, Fixes For CSMT Toggling & Dead Rising
Based off Friday's release of Wine 3.6 is now a new Wine-Staging release that is carrying about 930 patches atop the upstream Wine code-base.
In the nearly one thousand extra patches to Wine, one of the prominent fixes for Wine-Staging the past two weeks was allowing the winecfg utility to allow toggling of Direct3D CSMT (Command Stream Multi-Threading). Besides restoring support for easily toggling that performance feature from Winecfg, Wine-Staging 3.6 has patches to prevent a crash in the Dead Rising 4 game as well as other corrections for those using Wine-Staging for the best Windows gaming experience on Linux.
Wine-Staging 3.6 can be downloaded from GitHub.
In the nearly one thousand extra patches to Wine, one of the prominent fixes for Wine-Staging the past two weeks was allowing the winecfg utility to allow toggling of Direct3D CSMT (Command Stream Multi-Threading). Besides restoring support for easily toggling that performance feature from Winecfg, Wine-Staging 3.6 has patches to prevent a crash in the Dead Rising 4 game as well as other corrections for those using Wine-Staging for the best Windows gaming experience on Linux.
Wine-Staging 3.6 can be downloaded from GitHub.
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