Wine-Staging 5.20 Released With ESYNC Support Re-Enabled

Written by Michael Larabel in WINE on 24 October 2020 at 05:55 AM EDT. 2 Comments
WINE
Building off the Friday release of Wine 5.20, a new Wine-Staging release is now available that is carrying more than 750 patches atop the upstream code-base that are currently undergoing testing.

The only new patches to Wine-Staging 5.20 are WIDL additions for supporting WinRT IDLs due to Wine currently being unable to parse various WinRT-specific keywords in order to generate their interface headers. Proof of concept patches were posted with the original bug report and now integrated into Wine-Staging for evaluation.

Wine-Staging 5.20 does re-base/update a number of existing staging patches around gaming input, media/speech library, networking, streaming, and more. Most notable with the updated patches is the EventFD Synchronization "ESYNC" patches having been re-based and re-enabled. This ESYNC work is the Valve-led work for improving the performance of multi-threaded applications that rely heavily on synchronization primitives. ESYNC can be of big benefit to CPU-heavy Windows games running on Linux.

The latest Wine/Wine-Staging 5.20 binaries for testing can be found via WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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