Wine-Staging 6.1 Released With Nearly 800 Patches Blended Into Wine

Written by Michael Larabel in WINE on 31 January 2021 at 05:45 AM EST. Add A Comment
WINE
Building off Friday's release of Wine 6.1 as the first development snapshot of the new series, Wine-Staging is out this morning with an updated release.

Wine-Staging 6.1 is out with nearly 800 patches on top of the upstream Wine code-base. There are some 780 patches even after a number of patches were upstreamed into Wine recently.

Among the new changes to find with Wine-Staging 6.1 include:

- A fix for the game Path of Exile failing to start with the D3D11 mode. This is a nearly four year old bug report pertaining to a DirectX 11 error. At some points two years ago it was working with Wine-Staging but not mainline Wine. Now with Wine-Staging 6.1 it appears to be in better shape.

- An XACTEngine engine that at least for Persona 4 Golden now allows sounds to properly play.

- Various updates to existing patches around DSound EAX, WIDL WinRT, MFPLAT streaming, and other bits.

The new builds of Wine and Wine-Staging can be found at WineHQ.org.
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Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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