AMD's GPUOpen Open Capture and Analytics Tool (OCAT) For Linux?
Announced alongside the AMD Radeon Software Crimson ReLive Edition driver debut on Thursday (and the AMDGPU-PRO 16.50 Linux driver) was their GPUOpen initiative introducing OCAT, the Open Capture and Analytics Tool.
GPUOpen's OCAT is designed to provide an FPS overlay and performance measurement utility for Direct3D 11, Direct3D 12, and Vulkan graphics APIs. Or sort of like Windows' popular FRAPS utility but for modern APIs including Vulkan.
GPUOpen OCAT is now available on GitHub. But for those wondering whether OCAT will be useful at all for our benchmarking purposes, unfortunately, that's not clear yet.
Their GitHub repository is empty while on the releases page they are hosting just a Windows binary. There are some "source" packages for download, but all that you can find there are .tar.gz/.zip packages of their README file... So the code isn't quite out there yet, but on the press briefing they did say the code will end up being open-source, similar to other GPUOpen projects.
Thus we'll have to wait and see how easily OCAT could be ported to Linux (or if AMD has actually been working on that) and whether it would be interested for Linux Vulkan testing (no OpenGL support in OCAT).
GPUOpen's OCAT is designed to provide an FPS overlay and performance measurement utility for Direct3D 11, Direct3D 12, and Vulkan graphics APIs. Or sort of like Windows' popular FRAPS utility but for modern APIs including Vulkan.
GPUOpen OCAT is now available on GitHub. But for those wondering whether OCAT will be useful at all for our benchmarking purposes, unfortunately, that's not clear yet.
Their GitHub repository is empty while on the releases page they are hosting just a Windows binary. There are some "source" packages for download, but all that you can find there are .tar.gz/.zip packages of their README file... So the code isn't quite out there yet, but on the press briefing they did say the code will end up being open-source, similar to other GPUOpen projects.
Thus we'll have to wait and see how easily OCAT could be ported to Linux (or if AMD has actually been working on that) and whether it would be interested for Linux Vulkan testing (no OpenGL support in OCAT).
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