How Well Modern Linux Games Scale To Multiple CPU Cores
Here's a look at the CPU usage monitoring throughout the course of all the games benchmarked.
As well as the numbers for the GPU utilization during the course of all the games benchmarked.
Throughout all of these games benchmarked, the system had an average RAM use of around 2.2GB while the peak was up to 6.5GB.
Hopefully you found these numbers useful if you've been wondering just how many CPU cores most Linux games can utilize these days. For the most part, they don't scale past four cores but hopefully that will change with next-generation titles as more games begin making use of greater threading potential and Vulkan. As always, if you found this data useful, consider joining Phoronix Premium to help make more Linux testing possible and to cover hardware costs, etc.
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