Unigine Rolls Out More Engine Updates, Ends DX9-Era Support
Our friends at Unigine Corp have rolled out another major revision to their cross-platform Unigine Engine. Unigine Engine hasn't seen too much use in PC gaming recently but they're still going strong within the simulation space. These latest round of updates advance their visually-amazing engine even more.
Among the recent changes to the Unigine Engine are the ending of support for DirectX 9 era hardware, Unigine Editor enhancements, support for horizontal mouse wheels, support for half-precision floating data, a new airport demo has been introduced, detection support for NVIDIA Maxwell GPUs, detection support for AMD RX series GPUs, blurry reflections support is now available within the Unigine Engine, there's controllable translucency for vegetation, and countless other enhancements.
More details on the latest work to the Linux-friendly Unigine Engine can be found via the Unigine Devlog.
Among the recent changes to the Unigine Engine are the ending of support for DirectX 9 era hardware, Unigine Editor enhancements, support for horizontal mouse wheels, support for half-precision floating data, a new airport demo has been introduced, detection support for NVIDIA Maxwell GPUs, detection support for AMD RX series GPUs, blurry reflections support is now available within the Unigine Engine, there's controllable translucency for vegetation, and countless other enhancements.
More details on the latest work to the Linux-friendly Unigine Engine can be found via the Unigine Devlog.
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