The Witcher 2 Performance Rises Again For Linux Gamers

Written by Michael Larabel in Linux Gaming on 14 August 2014 at 01:58 PM EDT. 23 Comments
LINUX GAMING
Earlier this week I wrote about The Witcher 2 Linux port being updated with performance improvements and now just a few days later is yet another beta with the performance continuing to be optimized in order to rectify the sour launch of Witcher 2 on Linux.

With today's updated The Witcher 2 Linux beta is allowing the OpenGL worker thread to sleep when it can, optimized use of memory barriers, optimized fence handling, using ARB_texture_storage for texture uploads, and optimizations to the OpenGL state cache.

The beta notes also recommend the use of NVIDIA on Linux, which should come as little surprise to Linux gamers. "Most of these performance optimisations are best seen on nVidia hardware at the moment. Major performance improvements are expected in the near future through the work of AMD and Intel driver developer teams."

More details on this latest beta update, available via Steam on Linux, can be found via this GitHub page.

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Michael Larabel

Michael Larabel is the principal author of Phoronix.com and founded the site in 2004 with a focus on enriching the Linux hardware experience. Michael has written more than 20,000 articles covering the state of Linux hardware support, Linux performance, graphics drivers, and other topics. Michael is also the lead developer of the Phoronix Test Suite, Phoromatic, and OpenBenchmarking.org automated benchmarking software. He can be followed via Twitter, LinkedIn, or contacted via MichaelLarabel.com.

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