Unreal Engine 4.12 Preview 1 Has The Vulkan Mobile Renderer

Written by Michael Larabel in Linux Gaming on 27 April 2016 at 12:15 PM EDT. 4 Comments
LINUX GAMING
Epic Games today announced the first preview release for the upcoming Unreal Engine 4.12.

Unreal Engine 4.12 brings the sequencer featuring a non-linear editor with 3D animation editing to the game engine for producing in-game cinematics and more. There are also other cinematic related improvements with Unreal Engine 4.12 Preview 1. In preview form for this release is audio localization support and the capability of running the Unreal Editor in VR.

Unreal Engine 4.12 also now supports asynchronous compute on the Xbox One, several VR updates, high quality reflection enhancements, GPU particles support for high-end Android/IOS devices, landscape collision improvements, high-quality mobile post-processing, and the Vulkan Mobile Renderer.

The Vulkan Mobile Renderer for UE4 is what was previously demoed with the "ProtoStar" dem on the Samsung Galaxy S7. In the official change-log for Unreal Engine 4.12 Preview 1 there is no word on any Vulkan renderer support for desktop systems.

More details on Unreal Engine 4.12 Preview 1 can be found via the Unreal Engine Forums.
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