Wine 1.7.51 Adds XAudio2, Universal C Runtime DLL Support
The latest bi-weekly development release of Wine is now available.
XAudio2 is a low-level Microsoft audio API for Windows and Xbox / Windows Phone that succeeded DirectSound. XAudio2 is used by games and other applications for DSP effects, per-voice filtering, sub-mixing, compressed audio, multi-rate processing, enhanced multi-channel and surround sound support, and much more. Those curious about XAudio2 can learn more about it at Microsoft's MSDN. Wine developers have implemented XAudio2 over the open-source OpenAL Soft for making happy games needing this audio API.
Wine 1.7.51 is also exciting for adding support for the Universal C Runtime DLL (Universal CRT). Those wondering about this new Universal C Runtime DLL can see this MSDN blog post.
Additionally, Wine 1.7.51 has dropdown menu support in the standard "open" dialog, grayscale rendering mode has been implemented in DirectWrite, and there's 37 known bug-fixes.
More details on Wine 1.7.51 can be found at WineHQ.org.
XAudio2 is a low-level Microsoft audio API for Windows and Xbox / Windows Phone that succeeded DirectSound. XAudio2 is used by games and other applications for DSP effects, per-voice filtering, sub-mixing, compressed audio, multi-rate processing, enhanced multi-channel and surround sound support, and much more. Those curious about XAudio2 can learn more about it at Microsoft's MSDN. Wine developers have implemented XAudio2 over the open-source OpenAL Soft for making happy games needing this audio API.
Wine 1.7.51 is also exciting for adding support for the Universal C Runtime DLL (Universal CRT). Those wondering about this new Universal C Runtime DLL can see this MSDN blog post.
Additionally, Wine 1.7.51 has dropdown menu support in the standard "open" dialog, grayscale rendering mode has been implemented in DirectWrite, and there's 37 known bug-fixes.
More details on Wine 1.7.51 can be found at WineHQ.org.
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