Wine Is Now Under A Code Freeze For Wine 1.8
It was announced today via WWN 402 that last week's Wine 1.7.55 is the last development freeze with now going into a code freeze for version 1.8.
Wine 1.8 will likely be released by year's end and until then will be weekly release candidates to ensure sufficient test coverage, as noted by the World Wine News.
Wine 1.8 didn't end up getting the much anticipated Direct3D multi-threaded command stream nor full Direct3D 11 support (nor the D3D9 Gallium3D state tracker support in mainline), but there's been many other features added over the Wine 1.7 releases. I'll provide a recap of Wine 1.7 changes shortly on Phoronix.
Wine 1.8 is coming as the developers decided at this year's WineConf to switch to yearly, time-based stable Wine releases to complement their usual bi-weekly Wine development releases.
Wine 1.8 will likely be released by year's end and until then will be weekly release candidates to ensure sufficient test coverage, as noted by the World Wine News.
Wine 1.8 didn't end up getting the much anticipated Direct3D multi-threaded command stream nor full Direct3D 11 support (nor the D3D9 Gallium3D state tracker support in mainline), but there's been many other features added over the Wine 1.7 releases. I'll provide a recap of Wine 1.7 changes shortly on Phoronix.
Wine 1.8 is coming as the developers decided at this year's WineConf to switch to yearly, time-based stable Wine releases to complement their usual bi-weekly Wine development releases.
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