Wine-Staging 2.2 Offers CSMT Speed Optimizations
Wine-Staging 2.2 is now available as the latest version of Wine that carries various testing/experimental patches re-based atop the latest Wine bi-weekly development snapshot.
New to the Wine-Staging tree with its 2.2 release are CSMT speed optimizations, Wbemprox improvements, and other smaller fixes and improvements. The CSMT speed optimizations are certainly exciting: further tuning of Wine's Direct3D Command-Stream Multi-Threading support that still isn't flipped on in mainline Wine. Wine-Staging developers have been testing various DirectX 10/11 games in looking for ways to further improve the CSMT implementation.
More details on the work to find with Wine-Staging 2.2 can be found via Wine-Staging.com.
New to the Wine-Staging tree with its 2.2 release are CSMT speed optimizations, Wbemprox improvements, and other smaller fixes and improvements. The CSMT speed optimizations are certainly exciting: further tuning of Wine's Direct3D Command-Stream Multi-Threading support that still isn't flipped on in mainline Wine. Wine-Staging developers have been testing various DirectX 10/11 games in looking for ways to further improve the CSMT implementation.
More details on the work to find with Wine-Staging 2.2 can be found via Wine-Staging.com.
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