Mesa News Archives
Unigine & Mesa Move Closer To Playing Along

While Mesa/Gallium3D is still a ways off from fully supporting the Unigine Engine's advanced OpenGL 3/4 renderer with decent frame-rates, there is work both by Mesa and the Unigine Corp developers to better this open-source graphics support.

28 January 2012 - Unigine Engine - Add A Comment
Mesa Beginning To Need Application Workarounds

Now that Mesa is beginning to catch-up with support for newer versions of OpenGL and the OpenGL performance is slowly improving, with more games and applications beginning to work on this open-source graphics driver stack as a result, the need for application workarounds is becoming more prevalent.

26 January 2012 - Workarounds - 19 Comments
The OpenCL State Tracker Nears Working State

There's an update to the ongoing X.Org Endless Vacation of Code work, which is currently funding a developer to work on the OpenCL upbringing within the open-source world for graphics drivers. The latest work going on has been redesigning and largely rewriting the Clover state tracker that will provide the OpenCL support to Gallium3D graphics drivers.

25 January 2012 - OpenCL EVoC - 11 Comments
Eight Reasons You Can Enjoy Mesa 8.0

While OpenGL 3.0 / GLSL 1.30 support in Mesa 8.0 has been what's talked about lately for this open-source graphics library to be released next month, there's a lot of other improvements too in Mesa 8.0 for those of you using the open-source graphics drivers under Linux.

10 January 2012 - Features - 14 Comments
Gallium3D For Haiku Is Being Addressed

It turns out that a developer is bringing Mesa's Gallium3D driver support to Haiku -- the operating system that seeks to re-implement BeOS as open-source -- per an outstanding monetary bounty.

8 January 2012 - Woohoo - 11 Comments
More GL3 Work Lands In Mesa

For those not paying attention to the Mesa Git repository, Ian Romanick has landed more OpenGL 3.0 support work into the open-source code-base.

3 January 2012 - Thanks Intel - 9 Comments
Mesa 7.11.1 Released

For those wanting to live in a stable-and-tested world and forget about all the Mesa advancements that have been talked about on Phoronix in the past five months, Mesa 7.11.1 is now available.

17 November 2011 - New Mesa Update - 2 Comments
Farewell To The Classic R300/R600 Mesa Drivers

The death sentence to the ATI Radeon R300/R600 classic Mesa drivers has been carried out. It's all about the Gallium3D drivers now for upstream Mesa for R300 hardware and newer -- up through the latest Radeon HD 6000 series and Fusion.

28 October 2011 - They're Dead - 14 Comments
What's Missing From The Mesa Drivers

Yesterday I wrote about the state of OpenGL 3.0 support in Mesa, but here's also some of the other missing items from the open-source graphics drivers.

28 October 2011 - OpenGL Support - 8 Comments
The State Of OpenGL 3.0 Support In Mesa

Last month during XDC2011 Chicago it was publicly talked about how Intel wants OpenGL 3.0 support in Mesa and ideally before year's end. But how's that goal coming?

27 October 2011 - OpenGL 3.0 - 5 Comments
Mesa: Fixed Function Programs Generating GLSL

Last month at XDC2011 Chicago the long-standing goal of killing off Mesa IR was talked about by Intel. There's already been the GLSL-To-TGSI translator (and also competing with that is LunarGLASS to replace Mesa IR with LLVM IR), and now there's some new work to talk about in this area that works towards the common goal.

7 October 2011 - Improvements - 2 Comments
Getting OpenGL Transform Feedback For Gallium3D

Marek Olšák, one of the most prolific independent contributors to Mesa / Gallium3D, has more exciting work at hand. Marek has published a patch to make the necessary changes to Gallium3D so that it can implement transform feedback support, a feature of OpenGL 3.0.

5 October 2011 - Changes - 1 Comment
Cleaning Up More Mesa Shader Code

Ian Romanick of Intel, in the conquest to deliver OpenGL 3.0 support to the open-source Mesa stack by potentially year's end, has a new patch-set for examination.

29 September 2011 - New Code - Add A Comment
ApiTrace 2.0 Brings OpenGL 4.2, Faster Performance

Earlier this year Zack Rusin introduced ApiTrace as a new way to debug graphics drivers and other areas of the graphics stack. ApiTrace is an open-source utility that allows capturing DirectX/OpenGL API calls and to analyze them later on in a step-by-step manner. There's also other features like real-time editing of shaders and making other tweaks to how the calls are executed. ApiTrace even has a nice GUI too. Zack has now announced ApiTrace 2.0 and it makes this very useful graphics utility even much better.

28 September 2011 - New Release - 3 Comments
Intel Has Buggy HiZ Support Published

Chad Versace of Intel has published a set of nineteen patches to the Mesa mailing list that implement HiZ and depth resolve support for the Intel Linux graphics driver. Unfortunately, it's not without some regressions.

25 September 2011 - New Release - 7 Comments
Uniform Buffer Object Support In Mesa's OpenGL

There's patches now floating on the Mesa mailing list that provide support for OpenGL Uniform Buffer Objects (UBOs) in Mesa. This is noteworthy as it's another OpenGL 3.1+ feature that's been sadly missing from this open-source graphics stack.

23 September 2011 - OpenGL 3/4 - 4 Comments
Nouveau Hardware-Based Video Support In Mesa

Due to being busy with XDC2011 Chicago, there was some news missed over the weekend: there's the Mesa user-space side support for Nouveau video decoding using a hardware-based NVIDIA video decoder.

13 September 2011 - Merged - 8 Comments

728 Mesa news articles published on Phoronix.