Mesa News Archives
Direct3D 9 Support Might Land Within Mainline Mesa 3D Drivers

It looks like we could see the Direct3D 9 (Gallium3D Nine) state tracker land within Mesa! This state tracker can be used for accelerating D3D9-using Windows games via Wine and other purposes. The Gallium3D Nine patches are called for review as of this Saturday morning with ambitions of being merged to master.

18 October 2014 - Gallium3D Nine - 47 Comments
Mesa's GLSL Compiler Improved Significantly Over The Past Year

Matt Turner, an Intel OTC developer and long-time open-source graphics contributor, presented at XDC2014 Bordeaux about progress made with their GLSL compiler. Connor Abbott, fresh out of high school who was an Intel intern this summer, presented his work on the new "NIR" intermediate representation.

10 October 2014 - XDC2014 - 1 Comment
Freedreno Gallium3D Is Passing 90%+ Of Piglit Tests

In addition to doing the xf86-video-freedreno 1.3.0 release this weekend, Rob Clark also took the opportunity to write a lengthy blog post on the progress made for the open-source, reverse-engineered Linux graphics driver stack for Qualcomm's Adreno graphics hardware. The few contributors involved have done a stunning job over the past few months to implement much of OpenGL 3 for this ARM graphics driver and make other improvements -- all without the support or backing of Qualcomm.

5 October 2014 - Qualcomm Adreno - 16 Comments
AMD Is Working On A New VA-API State Tracker For Gallium3D

Years ago there was a VA-API state tracker within Gallium3D for offering drivers support for the Video Acceleration API. That implementation, however, was dropped back in 2012 as it was largely unmaintained and the VDPAU state tracker proved to be more popular. Now, however, it seems AMD is working to introduce a new VA-API implementation for Gallium3D.

28 September 2014 - VA-API - 20 Comments
For Now Intel's Beignet Seems Better Off Than Radeon Gallium3D Clover

While Intel's Beignet project for providing open-source OpenCL support for their hardware on Linux was widely criticized upon its debut for being a new project rather than basing the work on Gallium3D's "Clover" OpenCL state tracker, Beignet has matured much more quickly and for now at least seems to be better off than the Gallium3D OpenCL support.

12 September 2014 - OpenCL - 46 Comments
Mesa Has A New Release Manager

Mesa has a new release manager to allow the two existing managers from Intel's Open-Source Technology Center to get back to more driver wrangling rather than release wrangling.

26 August 2014 - Switch-Up - Add A Comment
The New Features Of Mesa 10.3

Mesa 10.3 is gearing up for its official release in the weeks ahead and with the code having already been branched here's a rundown of the many new features.

25 August 2014 - Mesa 10.3 - 12 Comments
Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.

18 August 2014 - D3D9 - 61 Comments
The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.

15 August 2014 - GLX_MESA_query_renderer - 1 Comment
Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.

14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments

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