Two weeks have passed since Wine 1.3.1 was released, so Wine 1.3.2 has been pushed out this Friday afternoon. Though there isn't too much to get excited about in the Wine 1.3.2 release with there only being a few noteworthy changes.
WINE News Archives
934 WINE open-source and Linux related news articles on Phoronix since 2006.
Following Wine's monumental 1.2 release last month that carried more than 23,000+ changes, the second bi-weekly development snapshot of Wine 1.3 is now available.
It was just two weeks ago that Wine 1.2.0 was released as the second major stable release of Wine in the nearly two decades that this free software project has been around, but the developers are now out today with their first development release of Wine 1.3. The Wine 1.3.0 release already pulls in a great deal of new code.
Wine 1.2 was released earlier this month with more than 23,000 changes since the release of Wine 1.0 some two years ago. This stable update to this major free software project is impressive and many more Windows applications now have life under Linux and other Unix-like operating systems. CodeWeavers, which is the primary corporate backer of the open-source Wine project, has now released CrossOver (Office) 9.1 and CrossOver Games 9.1 to their customers.
While a month late, Wine 1.2 has been officially released today. This is the second major stable release of Wine following the 1.0 release over two years ago. Over the course of two years the developers have committed more than 23,000 changes to this release!
Wine 1.2 was supposed to be released last month as the first major stable release of Wine in two years, but that didn't happen as the weekly release candidates kept coming due to important bugs not being resolved. While a seventh release candidate of Wine 1.2 was tagged today, this may very well be the last release candidate, which means the final release should be just around the corner.
While Wine 1.2 was expected for release in June, it didn't happen as when nearing the end of the month there ended up being a fifth release candidate as the blocker bug list still wasn't cleared. We're now into July and there are still 42 bugs blocking the release (the blocker bug) so here's a sixth release candidate.
While there has already been four release candidates in preparation for the Wine 1.2 release, a fifth release candidate has now emerged a week later as their blocker bug list still is not cleared.
Just last week there was the release of Wine 1.2-rc3, but this Friday there is now a fourth release candidate for this upcoming release of Wine that will be the project's second major stable release.
While the release of Wine 1.2 is imminent, it's still not 100% ready so as such Wine 1.2 Release Candidate 3 has surfaced today. This third release candidate for the major Wine 1.2 release offers up more bug fixes along with translation updates.
With Wine 1.2 planned for release in June, the first release candidate was made available last week and now this week we have another new release candidate.
Last week we shared that Wine 1.2 was being prepared for release in June and as part of that the release candidates would start being pushed out next week. Well, it's now that time and the first release candidate of Wine 1.2 is now available.
Wine 1.0 was released in June of 2008 after this free software project had already been in development since 1993. Over the past two years since that release we have continued to receive bi-weekly development snapshots, but no major stable releases have yet arrived. Fortunately, it looks like that soon may change with the release of Wine 1.2 as soon as next month.
Two weeks ago Wine 1.1.43 was released and it brought many Direct3D fixes, among other improvements, but this Friday Wine 1.1.44 has superseded that release. Wine 1.1.44 does carry more Direct3D 9/10 work, but it also packs a fair amount of other changes.
Recent releases of Wine have tackled Direct3D improvements among other enhancements in this popular free software project and Wine 1.1.43 has been released this afternoon to offer up more Direct3D love.
If you are not touring Chernobyl this weekend but instead looking to test out some new software, version 1.1.42 of Wine has arrived just as expected. There's a few new features and other improvements to this free software project that allows you to run many Windows programs on non-Microsoft operating systems.
It's time for another bi-weekly development release of Wine and this time we have the v1.1.41 release, which brings some particularly interesting changes. Wine 1.1.41 offers up a "wide range" of Direct3D improvements, support for SHA-256/SHA-384/SHA-512 algorithms, more MSHTML fixes, support for MP3 decoding on Mac OS X, widl improvements, more typelib fixes, and OLE storage improvements. There's also the usual variety of bug-fixes.
Wine 1.1.40 is now available with a variety of improvements. The official highlights for this bi-weekly release of Wine include support for Wow64 registry redirection, increased coverage of MSI standard actions, various Wordpad improvements, many shell fixes for better IE support, improved support for typelibs, better OpenGL card detection, and the usual variety of bug-fixes. The better OpenGL card detection comes from now offering real GL vendor detection and adjusted quirk handling.
CrossOver Office 8.1 came last year, but today CodeWeavers has announced the release of CrossOver Office 9.0. The 9.0 release of this popular software based upon Wine that allows running Windows applications on Linux and Mac OS X, brings a new user-interface and the ability to utilize installation "recipes" when installing new applications from their remote database.
Two weeks have passed since the release of Wine 1.1.38 and so now the 1.1.39 release is available to provide more fixes and improvements. This bi-weekly development update delivers on support for registry symbolic links, many MSI fixes, build process improvements, MSXML clean-ups and fixes, many MSHTML improvements, and various bug-fixes.
It's time for another bi-weekly development update of Wine. This time around there is better support for memory allocations debugging, improved MIDI support, a wide range of Direct3D fixes, OLEDB fixes, improved debugger support on x86_64, many MSI fixes, and various bug-fixes.
Just this morning we talked about a Direct3D 9.0c state tracker for the Gallium3D driver interface that could greatly benefit the Wine project. This afternoon we now have more Wine-related news, and it's actually a new development release. Wine 1.1.37 is this new release and it carries a variety of fixes, but nothing to do with this Direct3D state tracker. There is, however, a variety of Direct3D improvements to its own software layer, some of which impact the rudimentary Direct3D 10.0 support.
Version 1.1.36 of Wine has been released to provide in a released version all of the development work done to this major free software project over the past two weeks. Wine 1.1.36 does carry some interesting changes, including better Shader Model 4.0 support, completion of 16-bit separation, fixes for many memory leaks, improved debugging for MinGW, MSHTML fixes, and various other bug-fixes.
Two weeks have passed since the release of Wine 1.1.34 that brought support for the digital rights management in the Left 4 Dead 2 game, MSHTML improvements, and other fixes, but now Wine 1.1.35 is out the door to replace that development release.
It's Friday and it's time for a new bi-weekly development release of the Wine software. Wine 1.1.34 this time around brings a lot of changes, but a few that are noteworthy. This newest Wine release carries many fixes for crypto certificates support, MSHTML, support the Left 4 Dead 2 DRM, OLE marshalling, and ListView. That's it though for the official release highlights.
CodeWeavers had released CrossOver Games 8.0 back in September, but now this morning they have put out CrossOver Games 8.1. The main addition in CrossOver Games 8.1 is support for Left 4 Dead 2, the much-anticipated Windows game created by Valve Corporation that was actually just released yesterday as the sequel to Left 4 Dead. Though if you are a faithful Phoronix reader you would have known since last month that this new CrossOver Games release was coming soon and with support for Left 4 Dead 2. Besides the support for Left 4 Dead 2, CrossOver Games 8.1 carries some directory permission fixes for running World of Warcraft with Ubuntu 9.10 and a number of fixes for running Guild Wars. However, that's it for the change-log.
It was a year ago that Wine developers began working on Direct3D 10.0 support and then in March developers at CodeWeavers began working on the Direct3D 10 support too. Recent Wine releases in particular have brought better Direct3D 10.x coverage and this work has continued with the just-released Wine 1.1.33.
The next version of the Wine-based CrossOver application has been codenamed "Snow Mallard" and the next release of CrossOver Games has been codenamed "Zombie Mallard", reports CodeWeavers' Jeremy White. This announcement was made in honor of the one year anniversary of giving away CrossOver for free for one day.
Wine 1.1.32 is now out, but unlike Wine 1.1.30 and Wine 1.1.31 there are not any Direct3D 10 improvements specifically mentioned for this release. However, the highlights for Wine 1.1.32 include many crypto fixes (particularly targeted at the 64-bit architecture), improved DVD access on Mac OS X, several improvements to common controls, HTML support improvements, DIB optimizations, and various other bug-fixes.
Wine 1.1.30 was released two weeks ago with Direct3D 10 improvements, but Wine 1.1.31 is now out today and it too contains more Direct3D 10 work. Beyond enhancing the Direct3D 10.x support in Wine, which is critical for supporting some newer games, this release also carries improved monthcal control, performance improvements for DIB sections, several sound driver fixes, the start of ActiveX support in JScript, 16-bit dlls split off to separate modules, support for attachments in MAPI. Of course, there's also a number of bug-fixes in this new Wine release too.
The developers of Wine have come out today with their first development release in over three weeks. Wine 1.1.30 has arrived, and this release has brought a few great improvements. Finally with Wine 1.1.30 there is support for OpenAL, the open, cross-platform, multi-channel audio API. Besides the Open Audio Library support in Wine, the 1.1.30 release also brings more Direct3D 10 work, which has been an area Wine developers have been working on since last year but there's still a ways to go in implementing this support even as Microsoft is ready to bring Direct3D 11.0.
On the same day as the Wine 1.1.29 release and a month and a half since the release of CrossOver Office 8.0, the 8.0 release of CrossOver Games is now available to CodeWeaver customers. Among the games that are now supported under CrossOver Games 8.0 and later include Left4Dead, Perfect World, and Tales of Monkey Island. This release also carries regression fixes for Half-Life 2, Spore, Team Fortress 2, and various other games.
It's coming on a Wednesday compared to the usual Friday releases for the bi-weekly development snapshots, but Wine 1.1.29 has arrived. Wine 1.1.29 brings improved Gecko integration by using Wine's network layers, use of libmpg123 for MP3 decoding, support for JPEG and PNG formats in WindowsCodecs, and many regression test fixes for Win64 and Windows 7. Of course, there is also the usual variety of bug-fixes.
Three weeks have passed since the release of Wine 1.1.26, but having an extra week has not led to any particularly great changes within the just-released 1.1.27 version. What has changed in Wine 1.1.27 is a new version of the Gecko web rendering engine, GSM 06.10 codec support, improved support for the disk volume APIs, and support for XShm pixmaps to improve the graphics performance. There is also the usual assortment of bug fixes.
Wine 1.1.26 is now available as the latest bi-weekly development snapshot of this major free software project. Wine 1.1.26 isn't as exciting as some of the other recent releases that had brought improved memory management and initial Shader Model 4.0 support, for example, but it's special in its own right. Wine 1.1.26 delivers faster bitmap stretching using X Render, proxy support in WinHTTP, and many more JScript functions. Wine 1.1.26 also brings translation updates and bug fixes.
In their bi-weekly tradition, the developers behind Wine have pushed out a new development release for this popular and important open-source project. Wine 1.1.25 is the newest development release and it has quite a few translation updates, support for various Unicode file encodings in Notepad, improved memory management, desktop menus are now cleared up automatically, the start of a windowscodecs DLL implementation, and of course various bug fixes. The improved memory management should help out OpenGL in particular, per the Wine 1.1.25 news announcement.
A new development release of Wine is now available with a few prominent additions. Wine 1.1.24 introduces support for FreeDesktop.org file associations, support for 64-bit exception handling, improved ARB shaders, fixes for the FBO mode, and many ListView improvements. Of course, there is also the usual variety of bug-fixes. The ARB shader improvements and fixes to the Frame Buffer Object mode are exciting, from the graphics perspective.
CodeWeavers has announced the release this morning of CrossOver 8.0. This software, which is based upon Wine and allows users to run their favorite Windows applications on Mac OS X or Linux, features several prominent improvements in this major update. CrossOver 8.0 has been in beta for a few months now and among the newly supported programs are Microsoft Internet Explorer 7.0 and Intuit's Quicken 2009. Adobe Photoshop CS2 is now also officially supported by CodeWeavers.
A new bi-weekly development update of Wine is now available. The release of Wine 1.1.23 is not as exciting as some of the other development updates recently that have brought cleaner Direct3D code, initial Shader Model 4.0 support, and other exciting enhancements, but there are a few changes the developers list as important for version 1.1.23.
The developers behind WINE are out with their bi-weekly development update to this popular open-source project. Added in this latest WINE 1.1.22 release are improvements to OLE copy/paste functionality, the start of x86_64 exception handling support, Direct3D locking fixes, ARB shaders improvements, and better OpenGL pixel format support. Like usual, there are also a variety of bug fixes contained in this latest release.
The release two weeks ago of WINE 1.1.20 brought some cleaner Direct3D code, but there really was not much to get overly excited about. The release of WINE 1.1.21, however, is different. With the release today of WINE 1.1.21, work is now underway in supporting Shader Model 4.0 in this open-source project atop Linux and other operating systems. Shader Model 4.0 is the shader language that is used by version 10 of Direct3D.
The WINE 1.1.20 release coming as the latest bi-weekly development update to this open-source project brings a couple of highlights. WINE 1.1.20 has more Direct3D code clean-ups, which is a good sign considering they hope to really get underway with Direct3D 10.0 support this summer, and there is now support for showing a WINE dialog when a Windows application crashes, improved OLE copy/paste support, ListView improvements, and the variety of bug-fixes.
CodeWeaver's Jeremy White has announced the first beta release of CrossOver Office 8.0. This major update to CrossOver Office adds support for Quicken 2009 and also contains various other improvements.
In their usual bi-weekly ritual, the open-source WINE developers have released a new version of this software used to run Windows programs on Linux and other operating systems. The latest development release of WINE is version 1.1.19 and it offers support for Visual C++ project files in winemaker, improvements to the Esound driver, many Direct3D code cleanups, fixes to the OLE clipboard handling, and OpenBSD compilation fixes. Besides that there is also the usual sum of bug fixes.
For those that have faced issues with WINE or CodeWeaver's CrossOver Games, perhaps you may want to try out the latest release of Cedega. Transgaming has just released Cedega 7.1.1, which is the first point release since Cedega 7.1 was released a month ago.
In the bi-weekly update to the WINE development series are a few interesting changes. Today's release of WINE 1.1.18 brings many Direct3D cleanups, debug symbols in WineDbg on Mac OS X, improved support for upgrades in MSI, and RPC over HTTP support. There is also a host of bug-fixes contained in this latest WINE development release.
Since the release of WINE 1.1.16 two weeks ago, the open-source developers have been working on joystick support for Mac OS X, implementing iphlpapi on Solaris, a number of 64-bit improvements, the obsolete LinuxThreads support has been dropped, and Windows regression test fixes. These changes plus the usual round of bug-fixes has now gone on to form the WINE 1.1.17 release.
CodeWeavers, the company behind the WINE-based CrossOver Office and CrossOver Games for running Windows office applications and games, respectively, on Linux (and Mac OS X) has shared some of their plans for 2009. Among the items they are getting ready for is DirectX 10 support and a new GUI for its CrossOver software.
The Linux client for Unreal Tournament 3 still hasn't been released, but it's now possible to easily play this game on Linux. Cedega 7.1 was released this morning and it now supports Unreal Tournament 3 along with better supporting Bioshock, Elder Scrolls IV: Oblivion, FEAR 2, Medal of Honor Airborne, and Sins of a Solar Empire. Cedega 7.1 also has performance and stability improvements.
WINE 1.1.16 has been released this afternoon with a few improvements. Particularly, the development branch of WINE now has improved SANE scanner support, support for digital CD audio playback, improved cookies management in Wininet, support for building stand-alone 16-bit modules, and many fixes to the regression tests on Windows. Of course, there's also a lot of bug fixing and other work that went on since the release of WINE 1.1.15.
934 WINE news articles published on Phoronix.