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Mesa News Archives

Android Build Support Improved For Libdrm

Emil Velikov, the new Mesa release manager, just landed a large set of libdrm patches for improving the open-source graphics drivers for Android.
1 September 2014 - Mesa DRM - 3 Comments

Mesa 10.3 RC2 Arrives Via Its New Release Manager

The second weekly release candidate for the upcoming Mesa 10.3 is now available.
31 August 2014 - Mesa 10.3

NIR Still Being Discussed For Mesa, LLVM Gets Brought Up Again

Last week NIR was announced as a new intermediate representation for Mesa. Discussion around this new but experimental IR continues to happen among upstream developers while Mesa developers are back to discussing LLVM too.
27 August 2014 - Mesa IR - 44 Comments

Mesa Has A New Release Manager

Mesa has a new release manager to allow the two existing managers from Intel's Open-Source Technology Center to get back to more driver wrangling rather than release wrangling.
26 August 2014 - Switch-Up

The New Features Of Mesa 10.3

Mesa 10.3 is gearing up for its official release in the weeks ahead and with the code having already been branched here's a rundown of the many new features.
25 August 2014 - Mesa 10.3 - 12 Comments

Mesa 10.3 Branched & RC1 Released, Mesa 10.4 On Master

For those hoping Mesa 10.3 would reach OpenGL 4.0 core compliance and thus the version bumping to Mesa 11.0, that didn't happen in time. Mesa 10.3 has now been branched from master and Mesa 10.3 RC1 issued.
21 August 2014 - Mesa 10.3 RC1 - 5 Comments

Mesa 10.2.6 Has Plenty Of OpenGL Driver Bug Fixes

For those living on the Mesa 10.2 stable series rather than the experimental Mesa 10.3 code, there's a new point release out today.
19 August 2014 - Mesa 10.2 - 1 Comment

Mesa Now Supports Another OpenGL 4.5 Extension

While Mesa is still racing towards OpenGL 4.0 compliance, another OpenGL 4.5 extension can now be crossed off the Mesa TODO list.
19 August 2014 - GL_ARB - 6 Comments

Direct3D 9 Support Stands A Chance Of Being Added To Mesa

For several months now there's been a Direct3D 9 state tracker under development for Mesa that's making some headway and working out for bettering the Wine performance with D3D9 titles rather than using Wine's translation layer to OpenGL. While no official request for pulling the code has been issued, it looks like it might stand a chance of hitting mainline Mesa.
18 August 2014 - D3D9 - 61 Comments

Mesa Picks Up Support For Some OpenGL 4.5 Extensions

Mesa developers continue making headway in supporting more of the Khronos OpenGL 4.x specifications... OpenGL 4.0~4.2 is hopefully not too far out, at least for the Intel Linux driver.
15 August 2014 - Mesa GL4 - 3 Comments

The GLX Extension For Linux Game Developers Will Soon Work On More Drivers

Going on for a while now has been work by Mesa developers on a new GLX extension to help out game developers by supplying hard to determine information in a standardized manner about the Linux graphics drivers and the underlying hardware renderer capabilities. That work is addressed by the GLX_MESA_query_renderer extension which to now has just been supported by the Intel Linux driver but soon will be supported by other Mesa drivers.
15 August 2014 - GLX_MESA_query_renderer - 1 Comment

R600g & RadeonSI Now Support BPTC Texture Compression

Earlier this week Intel pushed their BPTC texture compression support into mainline Mesa and now following in those foot steps are the R600g and RadeonSI driver enablement.
15 August 2014 - BPTC - 4 Comments

Geometry Shaders / OpenGL 3.2 Finally Comes To Intel Sandy Bridge

Those still using Intel Sandy Bridge hardware on Linux will be ecstatic to learn this morning that geometry shaders support has been implemented in Mesa by a new patch-set for this older Intel hardware and thereby allowing OpenGL 3.2 support to be exposed for this "Gen6" hardware.
14 August 2014 - GS Sandy Bridge In Mesa - 32 Comments

After OpenGL 4.5, The Mesa OpenGL 4 Support Matrix

Now that OpenGL 4.5 was released yesterday by the Khronos Group, while NVIDIA already has an OpenGL 4.5 driver, it will be a longtime before the open-source Mesa/Gallium3D drivers are able to claim OpenGL 4.5 compliance.
12 August 2014 - Mesa GL4 - 27 Comments

BPTC Texture Compression Support Lands In Mesa

Last month we reported on Intel working out patches for BPTC texture compression support with their open-source 3D driver and as of today that support has been mainlined to Mesa.
12 August 2014 - BPTC - 3 Comments

Intel Adds Support For ARB_copy_image

While OpenGL 4.5 was announced today, Mesa developers are still battling for OpenGL 4.0 compliance but at least they are now able to scratch off another GL4 feature.
11 August 2014 - OpenGL 4 - 6 Comments

Broadcom VC4 Gallium3D Driver Soon To Merge Into Mesa

The Broadcom VC4 Gallium3D driver, which provides the open-source user-space component to an OpenGL driver for the Raspberry Pi, will soon likely be added to mainline Mesa.
7 August 2014 - Raspberry Pi - 3 Comments

Mesa 10.2.5 Officially Released

Carl Worth of Intel has released Mesa 10.2.5 this weekend as the latest bug-fix for the Mesa 10.2 stable series.
3 August 2014 - Mesa 10.2.5 - 7 Comments

Intel Is Getting Very Close To OpenGL 4.0/4.1/4.2 Mesa Support

As brought up in the discussion following yesterday's article about Intel adding BPTC support to their Mesa driver, several Phoronix readers are filled with happiness over Mesa nearly support not just for the OpenGL 4.0 specification but also OpenGL 4.1 and 4.2 aren't far out of reach.
23 July 2014 - Mesa 11.0? - 42 Comments

BPTC Texture Compression Comes To Nouveau After Intel's Work

Just hours after Intel added BPTC texture compression support to Mesa and their DRI driver, frequent Nouveau contributor Ilia Mirkin added BPTC support to Gallium3D and wired it up for the "NVC0" Fermi/Kepler Gallium3D open-source NVIDIA driver.
23 July 2014 - ARB_texture_compression_bptc - 3 Comments

711 Mesa news articles published on Phoronix.
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